Friday, December 16, 2022

Insect character project post mortem

This blog update is reflection on my insect project.

Overall, this project was a good way to introduce myself to photobashing.

However, it has been a challenge to complete it due to characters not being my strongest form of art, furthermore, trying to find a base to work on to help start the photobash was difficult. The difficulty arose when trying to find certain models with the right build for the theme I was going for, I think it might have been easier to make a sculpt to photobash in top of, but this could have gone either way.

A strong part of this project was giving clear material callouts, which would be useful for any 3D artist. But going forward, I want to make sure I can gather good high quality reference and try practicing more material rendering to paint over seams and deliver better looking values and high detailed areas.




No comments:

Post a Comment